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Piskel — New sprite

Editors & ToolsSee it livepiskelapp.com

Frame controls, a drawing palette and layer options surround a checkerboard canvas, separating animation structure from pixel editing.

Piskel — New sprite — captured interface
Viewport capture · opening screen
Source capture · 2026-09-08Open full image ↗
Why this pattern works

Frame controls, a drawing palette and layer options surround a checkerboard canvas, separating animation structure from pixel editing.

Design notes
Surface
Piskel — New sprite
Navigation
Vertical drawing tools beside a frame list; preview and layer controls at the right.
Layout
Central square pixel canvas with narrow supporting columns.
Density
High tool density with clearly separated functional regions.
Color
Dark gray panels, checkerboard transparency and yellow selection accents.
Type
Compact interface labels preserve room for the canvas.
Pattern
Show frames, canvas and layers simultaneously so the animation structure remains visible while editing.
States
New empty sprite; playback, export and layer changes were not tested.
Don't
Adapt the interaction structure to your users. A screenshot does not establish keyboard behavior, loading states or the success of subsequent actions.

Make it your own

Turn this reference into a useful brief for your project. Copy it into the AI tool you already use.

Add constraints
Preview & edit prompt
Assembled in your browser. No API key or AI request needed. Changing the fields refreshes the preview.