VIDEO REFERENCES

Good motion starts
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Motion design, memorable intros, and launches worth studying.
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110 videos to get you started

Product launchesYouTube ↗

Bambu Lab

Bambu Lab introduces the X1 printer through its body, controls, automation, and color-printing capabilities; study how a hardware film organizes a technically dense feature set.

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reMarkable

A color paper-tablet introduction centered on a paper-like writing experience. Study how color, reading light, and portability connect a physical device to a focused digital workflow.

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Ooni

A one-minute launch for the Koda 2 oven family, useful for studying how one product story differentiates sizes, finishes, and cooking features.

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Keychron

Keychron introduces the K2 HE around magnetic switches, customization, connectivity, and design, a reference for giving a familiar desk product a distinct launch story.

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Logitech

A creative-control launch pairing a precision dialpad with customizable display keys. Study how tactile hardware can communicate speed, control, and a clearer creative workflow.

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Ember

A short travel-mug teaser built around the next generation’s illuminated display and longer battery life, useful for studying a focused feature reveal.

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Rocketbook

Rocketbook introduces Orbit through removable pages, erasable writing, and cloud capture; study how a campaign explains a physical-and-digital workflow around a familiar notepad.

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Hasselblad

A medium-format camera introduction focused on color, image detail, and creative flow. Study how a premium camera launch connects technical capabilities to the promise of exceptional photographs.

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AeroPress

A compact introduction to a walnut coffee brewer and grinder, useful for studying how material choices and complementary objects establish a premium product collection.

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Artiphon

Artiphon introduces Orba as a handheld instrument controlled through touch and gestures, a reference for connecting an unfamiliar physical form to an accessible creative experience.

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Valve

A compact reveal for Valve’s OLED gaming handheld. Study how a display upgrade, longer battery life, and faster downloads can become a concise reason to revisit an established product.

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YETI

A fifteen-second cooler reveal, useful for studying how a familiar outdoor product is reintroduced around portability, capacity, and everyday travel.

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Formlabs

Formlabs’ original Form 1 campaign introduces desktop 3D printing as a tool for professional creators, a reference for explaining a new hardware category through a concrete creative purpose.

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Bang & Olufsen

A headphone campaign framed around immersion, listening, and being moved by sound. Study how a premium audio product can lead with a feeling instead of a long feature list.

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Herman Miller

A gaming-chair introduction that connects ergonomic design to different moments of play, useful for studying how furniture is framed around the user’s activity.

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Birdbuddy

Bird Buddy’s original campaign turns a backyard bird feeder into a connected-product pitch, useful for studying how a familiar object can introduce a new everyday experience.

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Insta360

An action-camera launch built around all-angle capture and creative freedom. Study how 360-degree video, low-light capture, replaceable lenses, and stabilization become practical reasons to create.

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Brompton Bicycle

A folding-bike product film centered on comfort, capability, and a compact fold, useful for studying how an established design gains a broader use story.

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UNISTELLAR

UNISTELLAR introduces ENVISION binoculars for sky and outdoor exploration, a reference for connecting an optical product and augmented overlays to a clear discovery-oriented use case.

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Elgato

A coordinated launch for a microphone, webcam, capture card, light, and control pad. Study how one clear promise—easier audio, video, and control—can introduce an entire hardware family.

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Garmin

A multisport-watch launch with an evolution theme, useful for studying how rugged hardware, display options, and training features support an outdoor product identity.

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Beeline

Beeline’s Velo 2 campaign centers cycling routes, navigation, and tracking, a reference for framing a small handlebar device around the journey it supports.

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Wacom

A short introduction to Wacom’s portable OLED pen display. Study how a professional creative tool can build its launch around the simple promise of taking your studio with you.

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Hydrow

A rowing-machine color launch, useful for studying how a fitness product is presented as an object that belongs in a personal living space.

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Lofree

Lofree presents Flow Lite through its keyboard design and typing features, a compact campaign reference for balancing product form, controls, and a focused value proposition.

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RØDE

A compact production-console launch aimed at creators making video and audio together. Study how an all-in-one device can make switching, mixing, recording, and streaming feel like one coherent workflow.

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LEGO

A short reveal of the LEGO Technic McLaren P1 at McLaren’s headquarters, useful for studying how a partner’s setting and engineering heritage build anticipation for a physical model.

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HOVERAir

HOVERAir introduces its X1 PRO and PROMAX flying cameras through foldability, automatic following, and action capture, a reference for linking a compact mechanism to an outdoor filming experience.

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Framework

A brief reveal for a modular performance laptop with upgradeable graphics and reconfigurable input. Study how a few distinctive physical capabilities can establish a clear product identity.

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Therabody

A thirty-second massage-device reveal, useful for studying how smaller scale, portability, and familiar travel occasions communicate a hardware update.

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Peak Design

Peak Design introduces its compact travel tripod; study how a physical design problem becomes a clear product pitch through portability, deployment, and camera-use benefits.

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Apple

Study how a phone reveal connects processor, cooling, battery, and camera into one hardware story.

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Nothing

Study how a brief smartphone reveal connects distinctive physical design with a simple promise of more intentional interaction.

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Oru Kayak

Oru introduces the Lake folding kayak through its origami design roots, a useful reference for connecting a distinctive physical mechanism to an outdoor lifestyle promise.

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Apple

Study how a brief laptop launch builds its message around a faster generation of familiar hardware.

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teenage engineering

Study a concise introduction to a portable synthesizer, using a short product reveal to establish the instrument’s physical identity.

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Tropicfeel

Tropicfeel presents Nest as an expandable backpack and modular packing system, useful for studying how a launch film organizes many physical features around everyday adventures.

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Apple

Study how a new laptop introduction brings color, materials, display, and everyday use into an approachable product story.

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DJI

Study how a handheld camera launch connects its rotating screen, tracking, and stabilization to the shooting experiences the hardware enables.

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NOMATIC

NOMATIC’s original Travel Bag campaign is a reference for turning travel and packing needs into a feature-led pitch for a tangible carry product.

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Apple

Study how a professional laptop reveal makes new chip performance the center of its product promise.

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Sony Corporation - Official

Study how a gallery-like installation makes noise cancellation visible through a floating product, cutaway detail, and motion that settles into stillness.

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Anker Nebula

Nebula introduces the original Capsule pocket projector, a compact hardware-launch reference for communicating scale, portability, and an entertainment use case.

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Apple

Study how a tablet launch connects chip performance with portability, display, and hands-on creative accessories.

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Dyson

Study how a compact appliance launch makes its cleaning mechanics and one-pass benefit the center of the product story.

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LARQ

LARQ frames the PureVis 2 bottle around purification, tracking, and self-cleaning features; study how a campaign pitch gives connected hardware several clear benefit themes.

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Apple

Study how a wearable launch gives its hardware a clear purpose through health and fitness use cases.

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Leica Camera

Study how a compact camera launch balances an emotional photography promise with a short set of tangible design and capture benefits.

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Lumos Helmet

Lumos introduces Nyxel’s integrated lights and riding features, useful for studying how a wearable product pitch connects visible hardware to an everyday commuting scenario.

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Apple

Study how a compact headphone film groups audio features and color choices around one recognizable physical product.

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Sonos

Study how a paired speaker launch distinguishes two physical forms while organizing its story around spatial sound, controls, and connectivity.

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Orbitkey

Orbitkey introduces a portable desk organiser with a wireless charger, a reference for presenting an everyday object through organization, customization, and a simple use case.

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Apple

Study how a compact speaker introduction links its physical design to sound, home use, and color options.

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Nintendo of America

Study how a console first-look trailer establishes a new hardware generation before a full feature presentation.

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MOFT US

MOFT’s original laptop stand launch is a concise reference for communicating a folding mechanism, slim form, and practical setup through a focused physical-product pitch.

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Apple

Study how a home-device introduction organizes a broad feature set around everyday household activities.

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GoPro

Study how a short action-camera launch presents modular lenses, magnetic mounting, and slow motion as a practical creative system.

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Flow Hive

Flow Hive’s original campaign introduces honey harvesting through a tap, a reference for building a launch story around an immediately understandable physical mechanism.

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Apple

Study how a home-entertainment device film connects picture, sound, remote control, and connected-home functions.

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Samsung US

Study how a tiny wearable becomes a complete product story through daily-use benefits, size and color choices, and its charging case.

Motion designYouTube ↗

BUCK

A one-minute selection celebrating ten years of BUCK Sydney, useful for studying how diverse brand animation holds together as a studio reel.

Motion designYouTube ↗

Cub Studio

Cub Studio combines sports, character work, and 2D/3D animation in a compact reel of brand storytelling.

Motion designYouTube ↗

Tendril Studio

Tendril brings together CGI, 3D animation, and visual branding to show how complex products and ideas become moving imagery.

Motion designYouTube ↗

DEPT®

Studio Dumbar turns music into dynamic patterns using the Amsterdam Sinfonietta initials, a concise study in motion identity and expressive typography.

Motion designYouTube ↗

futuredeluxe

FutureDeluxe shows an interactive ceramics experience where body gestures change pottery shapes and patterns in real time.

Motion designYouTube ↗

Oddfellows

Oddfellows combines practical effects and digital animation in a modular motion identity for Nike’s celebration of sport and culture.

Motion designYouTube ↗

Chris Keegan

Chris Keegan’s reel brings together procedural abstract animation and colorful nebula-inspired scenes.

Motion designYouTube ↗

Slack

Slack’s animated brand film turns an overwhelming workday into a simpler one, a useful reference for character-led product storytelling.

Motion designYouTube ↗

Headspace

Headspace uses a short animated brand story to introduce the contrast between a busy mind and a calmer one.

Motion designYouTube ↗

Microsoft

Microsoft presents its icon family as one connected visual language, useful for studying how motion unifies a design system.

Intros & titlesYouTube ↗

fitc

Study how dedicated type animation and a coordinated visual identity introduce a creative conference in Alex Liou and PJ Richardson’s opening film.

Intros & titlesYouTube ↗

Framestore

Study how an alchemy-inspired visual journey turns a conference theme about change into a cohesive opening title film.

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Pause Fest & Awards

Study how figures confronting a storm create a cinematic metaphor for courage and collective change in an event opening.

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Netflix

Study how a familiar brand symbol expands into a spectrum of color and resolves with a recognizable sonic signature in just a few seconds.

Intros & titlesYouTube ↗

YouTube Art Department

Study how a brief startup identity connects a screen power-up, an expanding timeline, and a logo reveal with a compact sonic mark.

Intros & titlesYouTube ↗

Channel 4

Study how one recurring camera move and logo shape connect live action, animation, and CG into a varied but recognizable broadcast identity.

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Prime Video

Study how stylized characters and a continuous procession turn an apocalyptic premise into a playful, story-rich title sequence.

Intros & titlesYouTube ↗

HBO

Study how decorative tropical wallpaper becomes a storytelling surface, pairing an inviting setting with hints of unease before the drama begins.

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Apple TV

Study how simple animated spheres express conflict, hierarchy, and personality through movement, color, and changing relationships.

Intros & titlesYouTube ↗

Netflix

Study how an animated opening uses a propulsive music track to establish the energy and tone of a comic adaptation.

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Notion

Study how a calendar introduction connects a product launch to the everyday relationship between work and life.

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Slack

Study how a focused feature announcement gives a clear purpose to a new space for shared team knowledge.

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Linear

Study how a short software launch introduces an agent through the existing context of roadmaps, issues, and code.

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Linear

Study a compact announcement that presents one product promise and leads directly to an early-access invitation.

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Raycast

Study how a short product film makes staying focused the central promise of a tool for blocking distractions.

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Stripe

Study how a compact hardware introduction connects a physical payment device to a simple, practical benefit.

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Framer

Study how one launch film brings AI creation, team workflows, and a creator community under a shared release story.

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Pitch

Study how a presentation-tool launch frames creation, collaboration, and sharing as one connected product experience.

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Dropbox

Study how a product introduction gives an AI teammate a concrete role through search, project answers, and organization.

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Apple Philippines

Study how a short audio-product reveal brings several capabilities together around a single recognizable device.

Motion designYouTube ↗

Ordinary Folk

Study how short motion ideas connect into a coherent reel through rhythm, transitions, and a consistent visual voice.

Motion designYouTube ↗

Ordinary Folk

Study the progression from simple lines and shapes to layered 2D and 3D scenes as a visual metaphor for learning.

Motion designYouTube ↗

Ordinary Folk

Study how abstract shapes, shifting light, and color can express the mood of a nighttime drive.

Motion designYouTube ↗

Ambrose Yu

Study the relationship between sculptural 3D movement, material choices, and an original musical score.

Motion designYouTube ↗

Google for Developers

Study how tactile surfaces and spatial motion turn a design system into a clear, memorable visual story.

Motion designYouTube ↗

Microsoft Design

Study how a software refresh becomes a motion film by connecting interface elements with abstract 3D imagery.

Intros & titlesYouTube ↗

Ordinary Folk

Study how a five-second identity animation communicates ideas spreading while staying within minimal brand rules.

Intros & titlesYouTube ↗

extraweg.

Study surreal character animation and repeated visual motifs as a compact introduction to a story world.

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Apple TV

Study how an established title identity evolves through new compositions, symbols, and transitions.

Intros & titlesYouTube ↗

Stranger Things

Study how scale, restrained typography, texture, and music build anticipation before a title resolves.

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HBO

Study cinematic detail shots and mechanical imagery as a visual system for opening credits.

Intros & titlesYouTube ↗

HBO Max

Study organic growth and silhouettes as a way to connect world-building with readable credits.

Intros & titlesYouTube ↗

Netflix

Study graphic framing, bold color, and music-led editing in a fast-moving character introduction.

Product launchesYouTube ↗

Ordinary Folk

Study how a launch film introduces a 3D creation tool through playful demonstrations of the medium itself.

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Ordinary Folk

Study how interface-inspired motion and a consistent visual language organize a broad software feature story.

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Windows

Study how a major software launch balances interface reveals, abstract motion, and a clear sequence of benefits.

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MicrosoftANZ

Study product framing and transitions between hardware and creative use cases in a compact launch film.

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Figma

Study how a software announcement makes collaboration and presentation features easy to understand through motion.

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Made by Google

Study how material details, product geometry, and color communicate the feel of a physical device.

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XBOX

Study how a hardware campaign combines a strong product silhouette with a promise of future experiences.

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